Brian Hayes was worried. The EA Sports Creative Director knew the game he had worked so hard on, UFC 3, was about to be released. And when he saw Demetrious Johnson’s now-legendary flying suplex against Ray Borg at UFC 216, he knew immediately that it’s a move that gamers would demand that they too would be able to do. With a street date so close, however, it seemed impossible.To his complete surprise and delight, he found that when he returned to the office the next day, his team of developers had already completed the mad scramble to get the signature move into the game.That level of dedicat … Read the Full Article Here